Modeling

Plasticity, ZBrush, Houdini

Older Tools: Maya

MY WORKFLOW

TEXTURING

Substance painter/designer

UE5

LevelDesign/Materials/Lighting/Cinematics

Division369 is not an outsourcing studio. I am solely dedicated to creating the highest quality assets in my spare time, and other creative projects, making them accessible to fellow creatives and studios.

Division369 is a commitment to crafting premium 3D assets and creative projects. With a background in teaching at Gnomon and Art Center, I've enjoyed sharing my experiences, and knowledge over the years.

My dedication is to craft top-quality assets and creative projects."

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